RSVSR How Black Ops 7 Zombies Slid Into AFK Crossbow Hell

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A lot of longtime fans are quietly gutted by where Black Ops 7 Zombies has ended up, with the Ashwood crossbow hallway cheese turning late‑round runs into an AFK XP farm instead of a tense survival horror mode.

It feels like we are watching the soul of Black Ops 7 Zombies slowly drain away, and if you have been grinding this mode for years you probably feel it too, especially when you compare genuine high-round runs with what people are doing now using setups that look more like a scripted task than a game, almost like the way some players talk about a CoD BO7 Bot Lobby where the outcome is basically guaranteed and very little can actually go wrong.

How The Sheriff's Office Broke The Loop

The Ashwood Sheriff's Office hallway has basically become the whole meta, and you notice it the moment you load into a public match now, because half the lobby is sprinting for that spot before the first few rounds are even over and nobody is thinking about classic trains, clutch saves or scrambling for ammo anymore.

Once the crossbow setup is in place, the mode stops feeling like Zombies and starts behaving more like a bugged shooting gallery where the AI pathing just gives up and shoves every zombie into a single straight line right in front of you, no flanking, no weird spawns behind you, no sudden chaos when you mess up a rotation.

You are not really aiming in that corridor, you are just dumping explosive bolts into that one lane, and the damage stack is so constant that it looks like a conveyor belt of free kills rather than a fight, so the tension that used to define high rounds just evaporates.

From Survival To Idle Farming

People are not just pushing high rounds with this, they are cruising into the 400s and beyond while barely paying attention, and you do not need to watch for long before you realise a lot of them are either taping down the mouse button, running a cheap macro or just zoning out completely while the game keeps feeding them easy hordes.

What used to be those shaky, sweaty late rounds where one bad move ended everything has turned into a kind of idle farm where you can stand still for hours, barely move your mouse and still never feel like you might go down, because the corridor and the infinite-feel crossbow setup patch over every mistake before it matters.

It is not really about survival decisions anymore, it is about whether you can be bothered to sit there long enough for the round counter to crawl towards that 999 cap while the XP, camos and challenges drip into your account with almost zero risk.

Why Old-School Players Feel Let Down

Plenty of players just want rewards as fast as possible, and it is easy to see why a low-effort, near-afk strategy is tempting when you are staring at a long grind for calling cards or mastery skins, but when the best way to progress also happens to be the least interactive way to play, it sends a pretty rough message about where the mode's priorities now sit.

Older Zombies fans remember when good positioning, movement and ammo management actually mattered, when you had to read the spawn flow and make a call in the moment instead of locking into one perfect hallway and letting the game run on rails for the next six hours straight.

Right now the Sheriff's Office glitch and the crossbow setup feel like the clearest sign that the mode has drifted from tense survival into automated farming, and unless the devs step in and bring the challenge curve back in line, people who care about skill, leaderboards and proper high-round runs are going to keep feeling like they are being pushed towards something that looks more like a background script than a match, even more so when you see communities openly talking about things like a CoD BO7 Bot Lobbies for sale in RSVSR instead of talking about smart routes, risky clutches and real mechanical play.

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