RSVSR Where to Find First Wave Caches in Shrouded Sky

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RSVSR Where to Find First Wave Caches in Shrouded Sky

Shrouded Sky hits Speranza on February 24, 2026, and it doesn't feel like a "weather update" so much as the game picking a fight with you. Visibility drops to nothing, wind keeps shoving you off clean lines, and every run starts with that little thought: are the Tubes gonna flood while I'm still topside. If you're trying to prep your loadout and timing, it helps to think in terms of what you can actually carry out alive, not what you can spot, and a quick look at ARC Raiders Items can remind you what's worth the risk when the storm turns the map into guesswork.

How the Storm Changes Your Routine

You'll feel it right away. You try to hold an angle and the wind says "nope." Debris keeps snapping off your shield, so you can't just stand there and soak damage like it's business as usual. The smart move is to cut your route into short hops: cover to cover, quick checks, then move. You'll also end up listening more than looking. Footsteps, metal clatter, the whine of something airborne—those become your cues. People who normally sprint everywhere are gonna get punished, because sound carries when sight doesn't.

Caches, Greed, and Staying Quiet

The storm's torn up old ground and exposed First Wave Raider Caches, and yeah, they're loaded. That's the trap. Everyone wants to be the first one there, and the storm makes it way easier to blunder into somebody else's lap. You'll quickly notice how strong stealth feels when nobody can see five feet ahead. Don't over-peek. Don't chase a tag you can't confirm. Grab what you can, stash it, and reset your position. A lot of folks get rich by leaving early, not by "winning" every fight.

Shani's Job and the New ARC Headaches

Shani's pushing a Weather Monitoring System so Speranza isn't blindsided again, and it's one of those community grinds that's actually worth doing. You're scavving specific topside materials, hauling them back, and getting rewarded while also making future storms less of a coin flip. Meanwhile the ARC roster gets meaner. The Firefly isn't just annoying—it's lethal if you stand in the open, so the moment you spot it you're thinking hard cover, not hero plays. The Comet's worse in its own way: it patrols like it's harmless until it locks on, then it turns itself into a seismic problem that ends runs fast.

Free Surgeon Deck, Cosmetics, and Risky Loot Spots

At least there's some fun in the mix: the Surgeon Raider Deck is free, and it leans into tight aim and not flinching when things get messy. Cred unlocks the Surgeon cosmetic with that split vibe—clean Dr. Jekyll or full-on Mr. Hyde—and the facial hair finally shows up, from instant stubble to longer options you'll grind for. If you're the kind of Raider who can't ignore a high-risk marker, the new high-security zone at the Dam Battlegrounds is calling, with that Rocketeer chandelier basically daring you to step in; just don't let the shine distract you from planning your exit, especially if you're trying to score ARC Raiders Items cheap without handing your haul to the first squad that hears you panic-reload.

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